Type A
|
Code |
Competences Specific | | A6 |
Be able to design, develop, evaluate and ensure the accessibility, ergonomics, usability and security of IT systems, services and applications, and the information that they manage. |
| CM17 |
Be able to design and evaluate human-computer interfaces that guarantee the accessibility and usability of the IT systems, services and applications. |
Type B
|
Code |
Competences Transversal | | B3 |
Be able to solve problems with initiative, make decisions, be creative, use critical reasoning and communicate and transmit knowledge, abilities and skills in the field of the profession of technical IT engineer. |
Type C
|
Code |
Competences Nuclear |
Type A
|
Code |
Learning outcomes |
| A6 |
Evaluate the usability and accessibility of interactive systems.
| | CM17 |
Know the fundamentals of human-computer interaction.
Understand how the human factor affects the human-computer interaction.
Know the principal devices for human-computer interaction.
Know how to make a prototype of a user interface.
Evaluate the usability and accessibility of interactive systems.
|
Type B
|
Code |
Learning outcomes |
| B3 |
Be able to solve problems in an ingenious manner using initiative and creativity whilst taking into account the concepts of the subject.
|
Type C
|
Code |
Learning outcomes |
Topic |
Sub-topic |
0. Introduction |
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1. User interaction technologies |
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2. Design and implementation of human-computer interfaces.
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2.1 Human factors
2.2 Foundations of interactive systems
2.3 Evaluation
2.4 Accessibility |
3. Introduction to information visualization
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4. Advanced interfaces. |
|
Methodologies :: Tests |
|
Competences |
(*) Class hours
|
Hours outside the classroom
|
(**) Total hours |
Introductory activities |
|
2 |
0 |
2 |
Lecture |
|
22 |
22 |
44 |
IT-based practicals in computer rooms |
|
24 |
48 |
72 |
Personal attention |
|
2 |
0 |
2 |
|
Extended-answer tests |
|
4 |
12 |
16 |
Short-answer objective tests |
|
2 |
12 |
14 |
|
(*) On e-learning, hours of virtual attendance of the teacher. (**) The information in the planning table is for guidance only and does not take into account the heterogeneity of the students. |
Methodologies
|
Description |
Introductory activities |
Syllabus and evaluation criteria of the subject will be presented to the student. The class will continue with a brief introduction to the Human-Computer Interaction (HCI) discipline. |
Lecture |
Lecture of the main contents of the subject (in Catalan). |
IT-based practicals in computer rooms |
Practical sessions using ICT in which the contents of the lectures will be complemented using a participatory approach. |
Personal attention |
The student may request individualized attention sessions. |
Description |
Personalized attention will be provided by e-mail or electronically by videoconference requesting an appointment. |
Methodologies |
Competences
|
Description |
Weight |
|
|
|
|
IT-based practicals in computer rooms |
|
Students, in groups of 3 or 4 people, should analyze a computer-related problem or task, develop different design alternatives, implement a detailed prototype and evaluate it with real users. It consists of several installments and a final public exhibition. |
50% |
Extended-answer tests |
|
Two (2) extended-answer tests in class |
40% |
Short-answer objective tests |
|
There will be exercises and objective tests of short questions via Moodle. |
10% |
Others |
|
|
|
|
Other comments and second exam session |
1st call (continuous evaluation) There will be 2 written tests, one or more exercises and objective tests of short questions (via moodle) and a practice through ICT which includes several deliverables. Pass criterion: - Have a grade of 5 or higher on the final written test.
- The average of the tests is 5 or higher.
- The average of the exercises and objective tests of short questions is 5 or higher.
- The average of practices is 4 or higher
- The result of combining the former grades is 5 or higher.
2nd call Students who do not pass the subject in the continuous assessment have to carry out a examination on the second call, and deliver those parts of the practice that do not exceed the rating of 4. Pass criterion: - Have a grade of 5 or higher on the test.
- The average of practices is 4 or higher.
- The result of combining test (50%) and practices (50%) grades is 5 or higher.
Students may not bring any electronic devices on the written tests. |
Basic |
Alan J. Dix, Human-computer interaction, 3rd, Pearson; 3 edition (October 10, 2003)
Steve Krug, Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability, 3rd, New Riders; 3 edition (December 23, 2013)
Jeff Johnson, Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules, 1st, Morgan Kaufmann; 1 edition (June 3, 2010)
|
Some of the previous books are also available in electronic edition. |
Complementary |
Toni Granollers i Saltiveri, Jesús Lorés Vidal, José Juan Cañas Delgado, Diseño de sistemas interactivos centrados en el usuario, 1st ed, Barcelona : UOC, 2005
Julio Abascal, José J. Cañas, Miguel Gea, Ana Belén Gil, Jesús Lorés, Ana Belén Martínez Prieto, Man, Introducción a la Interacción Persona-Ordenador, ,
GRIHO, Modelo de Proceso de la Ingeniería de la usabilidad y de la accesibilidad. MPIu+a, , Lleida
Ben Shneiderman & Catherine Plaisant, Designing the user interface : strategies for effective human-computer interaction, 5th ed, Upper Saddle River, N.J. ; London : Pearson Educat
Jakob Nielsen, useit.com, ,
, Usability First, ,
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Subjects that it is recommended to have taken before |
THE FUNDAMENTALS OF PROGRAMMING I/17234001 | PROGRAMMING/17234114 |
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Other comments |
It will be assumed that the student knows how to program in Java language and knows what are the basic elements for designing graphical interfaces as well as Java SWING tools. |
(*)The teaching guide is the document in which the URV publishes the information about all its courses. It is a public document and cannot be modified. Only in exceptional cases can it be revised by the competent agent or duly revised so that it is in line with current legislation. |
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