Type A
|
Code |
Competences Specific | | IS1 |
Be able to develop, maintain and evaluate software services and systems that meet all of the user's requirements and are reliable and efficient, accessible for development and maintenance, and comply with the quality regulations, applying the theory, principles, methods and practices of software engineering.
|
| IS5 |
Be able to identify, evaluate and manage the associated potential risks that may arise. |
| IS6 |
Be able to design appropriate solutions in one or more application domains using software engineering methods that integrate ethical, social, legal and economic aspects. |
Type B
|
Code |
Competences Transversal | | B4 |
Be able to handle specifications, regulations and standards that must be fulfilled. |
| CT5 |
Communicate information clearly and precisely to a variety of audiences. |
Type C
|
Code |
Competences Nuclear |
Type A
|
Code |
Learning outcomes |
| IS1 |
Know the characteristics and the functioning of electronic payment systems.
Understand the importance of copyright protection and know the different methods used in this field.
Design and implement an electronic shop.
| | IS5 |
Understand the security problems of electronic commerce.
Understand the importance of copyright protection and know the different methods used in this field.
Know the methods for providing trust and security in the field of electronic commerce.
| | IS6 |
Know the principal legal aspects regarding electronic commerce.
Know the fundamentals of knowledge management in electronic commerce.
|
Type B
|
Code |
Learning outcomes |
| B4 |
Know the principal legal aspects regarding electronic commerce.
| | CT5 |
Use the techniques of non-verbal communication and the expressive resources of the voice to make a good oral presentation
Draw up texts that are structured, clear, cohesive, rich and of the appropriate length
Produce a persuasive, consistent and precise discourse that can explain complex ideas and effectively interact with the audience
|
Type C
|
Code |
Learning outcomes |
Topic |
Sub-topic |
1. Introduction to E-Commerce |
General concepts
Legal aspects
Gathering and exploiting data
Designing an e-commerce solution
Introduction to marketing
|
2. Information management |
Operational database
Strategic Database (Data warehouse)
Introduction to Data Mining
|
3. Electronic payment systems |
Payment systems supported by banks
Payment systems supported by alternative entities
Other payment methods |
4. Protection of intellectual property |
Copyright and Copyleft
Digital Rights Management (DRM)
Steganography: watermarking and fingerprinting
|
Methodologies :: Tests |
|
Competences |
(*) Class hours
|
Hours outside the classroom
|
(**) Total hours |
Introductory activities |
|
1 |
1 |
2 |
Lecture |
|
12 |
12 |
24 |
IT-based practicals in computer rooms |
|
20 |
70 |
90 |
Presentations / oral communications |
|
10 |
10 |
20 |
Personal attention |
|
0 |
0 |
0 |
|
Short-answer objective tests |
|
2 |
12 |
14 |
|
(*) On e-learning, hours of virtual attendance of the teacher. (**) The information in the planning table is for guidance only and does not take into account the heterogeneity of the students. |
Methodologies
|
Description |
Introductory activities |
Es farà una presentació dels objectius i de les aplicacions de l'assignatura.
|
Lecture |
Explicació dels continguts teòrics de l'assignatura. |
IT-based practicals in computer rooms |
Per grups de 2, els alumnes dissenyen i implementen una botiga electrònica per vendre per Internet. Per fer-ho hauran de combinar tots els coneixements adquirits a l'assignatura.
|
Presentations / oral communications |
Per grups de 2, els alumnes presenten a classe el seu model de negoci. |
Personal attention |
Consultes de forma presencial al despatx 147 o mitjançant correu electrònic. |
Description |
L'atenció personalitzada és farà en horari de consulta de forma presencial o per correu electrònic. A causa de l'emergència sanitària, l'atenció a l'estudiant es podrà realitzar mitjançant reunions en línia, en horaris concertats prèviament per correu electrònic, o mitjançant altres eines virtuals. |
Methodologies |
Competences
|
Description |
Weight |
|
|
|
|
IT-based practicals in computer rooms |
|
Design and implementation of an electronic commerce. |
40% |
Presentations / oral communications |
|
Oral presentation of the business model of the designed e-commerce solution |
10% |
Short-answer objective tests |
|
Two written exams related to the contents of the subject. |
50% |
Others |
|
|
|
|
Other comments and second exam session |
The 2nd call evaluation involves a written exam (50% of the final grade), designing and implementing an electronic commerce (40% of the final grade) and presenting the business model of the designed e-commerce solution (10% of the final grade). Note that the maximum grade for the practical part (i.e., designing and implementing an electronic commerce and presenting it) in the 2nd call is 8 out of 10. |
Basic |
O. Alavedra, J. Domingo, J. Herrera, M.A. Rius, F. Sebé i M. Soriano , “Tecnologia per al comerç electrònic”, EdiUOC, 2003
|
|
Complementary |
J. Domingo Ferrer i J. Herrera Joancomartí , Criptografia per als serveis telemàtics i el comerç electrònic, EdiUOC, 1999
|
|
Subjects that it is recommended to have taken before |
DATABASES/17234103 | PROGRAMMING/17234114 | OPEN SYSTEMS/17234123 | NETWORK SECURITY/17234120 |
|
(*)The teaching guide is the document in which the URV publishes the information about all its courses. It is a public document and cannot be modified. Only in exceptional cases can it be revised by the competent agent or duly revised so that it is in line with current legislation. |
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